![]() The original purpose of the vault's experiment is unknown. Intended to stay closed for 50 years and included people of radically different ideologies.Īppears in Fallout and Fallout 2. However, a broken water chip forced the Overseer to send out the Vault Dweller into the Wasteland to retrieve a new chip.Īppears in Fallout and Fallout 2. As a resut, a large population of ghouls escaped into the Wasteland.ĭesigned as a study of prologned isolation, Vault 13 was intended to stay closed for 200 years. To study the effects of radiation on a controlled population, the vault door to Vault 12 was designed to not close properly. More specifically, the ability to sacrifice oneself for others, and the ability to place ideals above one's own life. ![]() A water pipe failure eventually lead to the vault being opened and later taken over by the Fiends.Ī social experiment testing human nature. One of the few control vaults built by Vault-Tec that was not designed for human experimentation. The vault became the main base for The Master and his Unity project.ĭesigned to be the nucleus of the Vault network, Vault 0 houses the geniuses of the pre-war United States who are kept in cryogenic stasis. It's success lead to the beginning of Vault-Tec's Project Safehouse. Notable Vaults Los Angeles VaultĬreated before the official start of the vault project, the Los Angeles Vault was Vault-Tec's demonstration to prove the functionality of the vaults. The ulterior purpose of many of the vaults was to conduct human experiments as contracted in secret by the Enclave. The vaults were designed by Vault-Tec Corporation and constructed in collaboration with RobCo Industries. ![]() Vaults are self-sustaining subterranean complexes meant to house up to 1,000 people in the event of a nuclear holocaust or global pandemic. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |